23 Jul 2007

Nebula3 SDK - Jul 2007

Here's the new July 2007 Nebula3 SDK release. I had to do some restructuring in the directory structure because of the Xbox360 specific stuff (which is not contained of course). Compiling is much faster now because I switched to precompiled headers. Please keep in mind that everything in the Render Layer is still under construction. The next few posts will mainly describe the various Render Layer subsystems.

Have fun!
-Floh.

3 comments:

Chook said...

Cool, diyng to hear about new render system

dmitry said...

thanks for the great work

Chook said...

Nice! Design looks much cleaner and more straitforward (if looking into source code, documentation is kind of mess). Testcases - AWESOME! If only I could see some rendering ;)