Here are the slides to the presentation I gave at the Quo Vadis developer conference last week in Berlin. It's all in German, but it has some pretty pictures in it ;) Unfortunately the Save-As-PDF feature in Powerpoint doesn't embed the video files (only pictures of them), so I packed everything into a zip archive.
Here's the link.
13-May-2008
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Floh, say me, please, what version of nebula uses for create this project? Nebula2 or Nebula3?
And where i can download this?
p.s. Sorry, i speak english very little :)
It u
It uses mainly Nebula 2, although some code will be used for Nebula 3.
I now I am not Floh, just accelerating the response.
And where i can download this?
Yes, Drakensang's engine is based on Nebula2. The exact version used can't be downloaded anywhere at the moment, but I guess we will release a snapshot after Drakensang is finished just as we did back in the days with Project Nomads. No promises though...
https://nebuladevice.svn.sourceforge.net/svnroot/nebuladevice/trunk/nebula2 - this is Nebula2 snapshot for Project Nomads?
?
Hi, im curious about this buglist
tool you got for Drakensang.
Is this inhouse or 3d-party tool ?
Are the bugs reported manually
or generated from the game engine
when errors/exceptions are thrown ?
As floh mentioned somewhere before we completely developed it by ourselves.
And it works all manually by now.
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